Ballista is a distributed compute platform primarily implemented in Rust, and powered by Apache Arrow. It is built on an architecture that allows other programming languages to be supported as first-class citizens without paying a penalty for serialization costs.

The foundational technologies in Ballista are:


The following diagram highlights some of the integrations that will be possible with this unique architecture. Note that not all components shown here are available yet.

Ballista Architecture Diagram

How does this compare to Apache Spark?

Although Ballista is largely inspired by Apache Spark, there are some key differences.

  • The choice of Rust as the main execution language means that memory usage is deterministic and avoids the overhead of GC pauses.
  • Ballista is designed from the ground up to use columnar data, enabling a number of efficiencies such as vectorized processing (SIMD and GPU) and efficient compression. Although Spark does have some columnar support, it is still largely row-based today.
  • The combination of Rust and Arrow provides excellent memory efficiency and memory usage can be 5x - 10x lower than Apache Spark in some cases, which means that more processing can fit on a single node, reducing the overhead of distributed compute.
  • The use of Apache Arrow as the memory model and network protocol means that data can be exchanged between executors in any programming language with minimal serialization overhead.


Ballista is at the proof-of-concept phase currently but is under active development by a growing community.